France :
- Napoléon : Wally
- Masséna : Davout
- Lannes : Marbot
Autriche :
- Rosenberg : Cosak
- Karl : Brune
Télécharger le replay
Très, très chaud à gérer pour nous deux, mais une excellente bataille très disputée.
Il n'y a pas de troisième joueur justement.[Grognard]_Brumaire a écrit:Le troisième joueur était là pour l'équilibre du screen.
A quoi ça rime un déploiement de 6 unités >< ?
[Vélite]_Davout a écrit:Question technique: comment ouvrir le replay? avec quel programme le lire?
da Motta a écrit:How did it go with the Reinforcement rules?
And in large size very well,no problems with lag i assume
[Grognard]_Wallygator a écrit:Davout m'envoyais quelques lignes...
Idem pour moi. C'est noté ![Vélite]_Davout a écrit:ce sera à refaire avec plaisir, j'ai beaucoup aimé.
[Vélite]_Davout a écrit:Cosack
[Vélite]_Davout a écrit:j'ai revu le replay.
I am fully for this one, good improving rule.Desaix a écrit:Buildings can be defended by just 1 UNIT (quite unhistorical to imagine 3 regiments stucked in one farm)
I don't see the point of this. But why not.Desaix a écrit:Buildings can be attacked by maximum 2 UNITS
If the enemy controls 80% of the battlefield but was unable to defend his key spot, too bad for him. I don't support this rule, which could also be quite absurd: let's imagine you control 4 of 6 VP, then just about to assault the LOC. Suddenly you lose one VP. So what? Now you can't attack the LOC, and your units have to wait patiently near the LoC for nothing.Desaix a écrit:LOC can be attacked only after controlling the majority of VPs on map (with 4 VPS you need 3, with 5 you need 3, with 6 you need 4...)
This is to avoid unhistorical rush to LOC when maybe 80% of the battlefield is under enemy's control.
Yes they could cross.Desaix a écrit:On a side note I wonder if french players were able to move the reserve cuirassiers divisions in the Lobau island, new version V2.1 has been fixed but I seem to remember that V2 had some trouble with bridges (the right one should anyway be umpassable in HB because it didn't exist in reality, added just for classic game)
Desaix a écrit:
LOC building cannot be bombarded (reason here is quite obvious)
Desaix a écrit: LOC building can only be attacked by 2 NON TIRALLEURS unit (to avoid lonely unit rush)
Desaix a écrit: Buildings can be defended by just 1 UNIT (quite unhistorical to imagine 3 regiments stucked in one farm)
Desaix a écrit: Buildings can be attacked by maximum 2 UNITS