The Elite Units of America Downloadable Content (DLC) is only available
through Steam. Check the DLC page on Steam to purchase and unlock all
new 15 Elite Units of America in the single player campaign under the
conditions below. They will also be available in multiplayer and single
player battle modes, when playing with the appropriate faction.
The Elite Units of America Downloadable Content for Empire: Total War
adds 15 new elite units to the American, British and French factions of
Empire: Total War. In the last half of the 18th century, the political
upheaval from thirteen of British Colonies in North America ultimately
led to the 1776 Declaration of Independence and changed History for
ever. The 15 units from the Elite Units of America Downloadable Content
have all played a major part in the American Revolution. Though their
background owes a lot to European military traditions , their identity
is tied to the destiny of the United States, and gave these men courage
and audacity like no other soldier on the battlefields.
1st Delaware (United States) These soldiers carry muzzle-loading, smoothbore muskets firing lead balls as wide as a man's thumb. ...
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These soldiers carry muzzle-loading, smoothbore muskets firing lead balls as wide as a man's thumb. These are inaccurate weapons, effective only to around 200 paces when fired in volleys. The ability to fire and reload with machine-like regularity with comrades falling all around is what wins battles; that and an ability to fight in a variety of tactical formations. Any enemy foolhardy enough to charge their cavalry at this unit while they are in square will find them a tough target. The 1st Delaware regiment came into being in 1776 under the supervision of Colonel John Haslet; they went on to fight in the Battle of Long Island in August of that year. Along with the 1st Maryland Regiment they were able to repel the British, allowing Washington and his troops to make a safe retreat. The Delaware were then forced to make a daring retreat through marshland while escorting 23 prisoners of war. Their action during this battle prompted Washington to appoint them his rear guard when he strategically withdrew his army from Brooklyn to Manhattan. Single Player Campaign requirements: Available when playing as the United States and holding the Barracks in Pennsylvania
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1st Maryland (United States) By their very nature, line infantry are vulnerable to bombardment from artillery and sniping from sk...
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By their very nature, line infantry are vulnerable to bombardment from artillery and sniping from skirmishers; it takes a special kind of courage to stand and carefully fire volleys at the enemy then dispatch them with a bayonet charge. Extensive drill, training and battle have helped mould these men into soldiers, capable of dealing with the enemy on equal terms. Historically, the 1st Maryland regiment was raised to protect the province of Maryland and came under the command of Colonel William Smallwood. In July 1776 the troops were assigned to the main Continental Army and in the months that followed they joined Stirling's Brigade. They took part in the Battle of Guildford Courthouse, but it was at the Battle of Long Island that they earned their formidable reputation. They single-handedly covered the American retreat, holding off superior numbers of British regulars. Single Player Campaign requirements: Available when playing as the United States and holding the Barracks in Maryland
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2nd Continental Light Dragoons (United States) When a friendly unit is being harassed by an enemy beyond its fire range, these cavalrymen can react...
Read More Read More | 2nd Continental Light Dragoons (United States)
When a friendly unit is being harassed by an enemy beyond its fire range, these cavalrymen can react immediately, riding to the enemy to counter the threat. When mounted they are good in melee, at the charge, and can fire their carbines. They are not very effective in close combat on foot, leaving themselves vulnerable when acting as melee infantry. The 2nd Continental Light Dragoons were one of the first cavalry units raised in 1776 following Washington's realisation that the war was going to be far longer than expected. His original plan was to raise 3,000 horsemen, but it soon became obvious that paying and equipping that many horsemen was beyond the resources of Congress. Instead, four small regiments of light dragoons were raised. The 2nd light dragoons were commanded by Colonel Elisha Sheldon, who was commemorated for his efforts by the citizens of Sheldon, Vermont. Single Player Campaign requirements: Available when playing as the United States and holding the Barracks in Confederation of New England
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2nd New York (United States) Marching or line regiments make up the majority of units in European-pattern armies. They are so-cal...
Read More Read More | 2nd New York (United States)
Marching or line regiments make up the majority of units in European-pattern armies. They are so-called because they form the line of battle, not because they deploy in lines. They can also form square, a particularly effective tactic against cavalry charges, although this leaves the unit incredibly vulnerable to artillery fire and skirmishers. This weakness aside, the versatility of a line regiment makes them a valuable addition to any force. The 2nd New York regiment was raised in 1775 and placed under the command of Colonel Philip van Cortlandt. The van Cortlandt family history was already impressive: Philip's great grandfather was the first American-born mayor of New York and the family name was used for various place names across America. Colonel van Cortlandt was promoted to brigadier general following acts of valour at the Siege of Yorktown. He lived out his remaining years as a politician, eventually dying at the age of 81. Single Player Campaign requirements: Available when playing as the United States and holding the Barracks in New York
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33rd Foot (Britain) The 33rd Foot are known as "The Pattern" for their stoic professionalism in battle; they are able to...
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The 33rd Foot are known as "The Pattern" for their stoic professionalism in battle; they are able to calmly pick targets and fire on them even while skirmishers' shots whiz by their ears, artillery shells explode around them and cavalry charges bear down upon them. To guard against such devastating enemy charges they can move from line to square formation. The 33rd Foot was originally raised in 1702 as the Earl of Huntingdon's Regiment of Foot. It was not until 1751, when all regiments were numbered rather than taking their general's name, that it became the 33rd Foot. They left England for America in May of 1776 and were part of the force that besieged Charlestown. They joined Howe's New York campaign and took part in a number of key battles including Brandywine. Despite losses the 33rd Foot were able to break the American line, pursuing them for a full 2 miles. The regiment eventually became "The Duke of Wellington's", the only unit in the British Army named to honour a non-Royal. Single Player Campaign requirements: Available when playing as Great Britain and holding the Barracks in England
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Brunswick Dragoons (Britain) Brunswicker dragoons are versatile troops; they have a powerful charge that can break enemy infantry...
Read More Read More | Brunswick Dragoons (Britain)
Brunswicker dragoons are versatile troops; they have a powerful charge that can break enemy infantry formations, and can ride to critical spots on the battlefield to lend support to beleaguered allies. However, should they be pitted against infantry formed in square their charge will fall short of the power achieved by heavy cavalry units. They do have the advantage of being armed with carbine muskets, but they are trained to use these when on foot; dragoons should not be expected to engage in close combat effectively when dismounted. The Brunswicker Dragoons (and other Brunswick units) left Germany for America under the command of Col. Friedrich Riedesel in 1776. When the dragoons arrived in America they did so without horses. They were paid as heavy infantryman and acted in this capacity for many of the early campaigns. At the Battle of Bennington most of the 120 men were either killed or captured, dramatically reducing the size of the unit. Those that did survive rejoined the main body of British troops after the surrender at Saratoga. This under-strength regiment remained in garrison duty in Canada until 1783, when it returned to Brunswick. Single Player Campaign requirements: Available when playing as Great Britain and holding the Barracks in England
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Hessian Grenadiers (Britain) Grenadiers see themselves as elite, and usually occupy the place of honour at the right of the line....
Read More Read More | Hessian Grenadiers (Britain)
Grenadiers see themselves as elite, and usually occupy the place of honour at the right of the line. They have every reason to be proud: only large, brave men become grenadiers. This size and strength makes them impressive and gives them an edge in melee combat. They are vulnerable when attacked by heavy cavalry and skirmish troops. This aside, grenadiers are dedicated soldiers who will follow orders to the letter. Historically, Hessian soldiers were renowned for their skills and discipline. This is due, in part, to the harsh penalties imposed upon them for any indiscipline. Corporal punishment was a regular occurrence, minor offenses often being punished with clubs and cudgels! Another popular punishment was 'the gauntlet': a ritualistic beating that involved a soldier's comrades gathering in two lines to beat the accused as he ran or walked past them. For more serious offences Hessian soldiers would be swiftly hanged. This treatment did not make them tolerant of any rebellious behaviour in others, including civilians. Single Player Campaign requirements: Available when playing as Great Britain and holding a Drill School or Military Governors Barracks in North America
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King's Royal Regiment of New York (Britain) This loyalist regiment is made up of line infantrymen who fire mass volleys into the main body of an...
Read More Read More | King's Royal Regiment of New York (Britain)
This loyalist regiment is made up of line infantrymen who fire mass volleys into the main body of an enemy to break them. Once their ammunition is spent or the enemy is sufficiently weakened, they can fix bayonets and deliver a decisive charge. Because these men fight in close formation, they are vulnerable to long-range attacks by artillery and skirmishers, but they can counter cavalry charges by moving to a square formation. The King's Royal Regiment of New York was a misleading name for a regiment that was never actually stationed in New York. In fact, the men spent a great deal of their time in Montreal. The unit was originally comprised of colonists fleeing "patriot", or rebel, persecution and in time they proved to be a very effective raiding party. This may have been thanks to the Native American warriors who often accompanied them in action. These warriors were led by their own chiefs, and the number attached to the regiment would vary in size depending on the campaign. Single Player Campaign requirements: Available when playing as Great Britain and holding the Barracks in Upper Canada whilst having Improved Grenades technology
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Lee's Legion (United States) Fast moving and highly skilled, these men are truly skilled horsemen. They do not fire their carbine...
Read More Read More | Lee's Legion (United States)
Fast moving and highly skilled, these men are truly skilled horsemen. They do not fire their carbines whilst mounted, however, preferring to ride men down and dispatch them with cold steel. These impressive collection of skills make them ideal for use against artillery and skirmishers. However, should they find themselves facing well-disciplined line infantry, formed in square, their weaknesses would swiftly become evident. Lee's Legion was commanded by Henry 'Light horse' Lee, the father of famed Confederate general Robert E. Lee. Henry Lee's first commission was as Captain of the Virginia Light Dragoons. During his time as a captain he caught the eye of Washington while leading a series of successful raids on enemy supply trains. At Paulus Hook, New Jersey, he increased his renown by taking 400 British soldiers prisoner with the loss of only one of his cavalrymen. This action earned him a gold medal, an honour usually reserved for only men of general's rank. Single Player Campaign requirements: Available when playing as the United States and holding the Drill School in any American province and having the Shortened Carbine technology
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Morgan's Provisional Rifle Corp (United States) Organised as light infantry but armed with rifles rather than smoothbore muskets, riflemen have ever...
Read More Read More | Morgan's Provisional Rifle Corp (United States)
Organised as light infantry but armed with rifles rather than smoothbore muskets, riflemen have every right to see themselves as elite. Chosen for initiative and intelligence, they do not need close supervision by their officers. These crack shots are trained for ranged combat and will be found wanting if they engage in melee. At their best in cover, their loose formation makes them a tough target for line infantry, and their uniforms allow them to blend into the landscape as they stalk their human prey. The men of Morgan's Provisional Rifle Corps were seen by many, including George Washington, as elite soldiers; they were well acquainted with the use of a rifle and were expert marksmen. This exceptional reputation meant they were chosen to accompany Benedict Arnold to attack Quebec. The attack began during a blinding snowstorm and ended in failure. Morgan did manage to get a few of his men over the wall and in to the city, something which no other American achieved. Single Player Campaign requirements: Available when playing as the United States and holding the Barracks in Virginia whilst having the Light Infantry Doctrine technology
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Pulaski's Legion (United States) These cavalrymen, armed with lances, have a devastating charge, which is especially effective agains...
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These cavalrymen, armed with lances, have a devastating charge, which is especially effective against enemy line infantry. Pulaski's Legion is best employed to rush and break the enemy line, and then it should be pulled back for another charge before the enemy regains their senses. Despite their great initial attack, a wise commander will avoid leaving them in melee, as they are extremely vulnerable in prolonged close-combat. Pulaski's Legion was created by a Pole, Casmir Pulaski. He was forced to flee Poland after being implicated in a plot to kill the king; it was during his exile in Paris that Pulaski met Benjamin Franklin. Franklin convinced him to aid the emerging American army against the British, and Pulaski joined Washington's army just before the battle of Brandywine. During the battle he led a scouting mission that discovered the British flanking movement. This act alone earned him the position of brigadier general of the American cavalry. Single Player Campaign requirements: Available when playing as the United States and holding the Barracks in Virginia
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Royal Deux-Ponts Regiment (France) Line infantry are responsible for holding the line in battle, forming the backbone of the army while...
Read More Read More | Royal Deux-Ponts Regiment (France)
Line infantry are responsible for holding the line in battle, forming the backbone of the army while specialist troops harass and chip away at the enemy. Once the enemy is worn down, the regiment can rush them with a finishing bayonet charge. Their close formation gives them strength when attacking, but leaves them vulnerable to artillery and harassing skirmishers. If under threat from cavalry they can form a defensive square. Historically, the Royal Deux-Ponts take their name from the Duke of Deux-Pont who raised the regiment on his German estates. The regiment served throughout the Seven Years War and remained active after the war, while many long-established French units were disbanded. It went on to serve as part of the French expeditionary force that arrived in America in 1780 under Jean-Baptiste Donatien de Vimeur, comte de Rochambeau. Single Player Campaign requirements: Available when playing as France and holding the Barracks in Alsace-Lorraine whilst having the New Model Bayonet Drill technology
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Royal Welch Fusiliers (Britain) Armed with grenades and a powerful throwing arm, the Royal Welch Fusiliers are far more than your av...
Read More Read More | Royal Welch Fusiliers (Britain)
Armed with grenades and a powerful throwing arm, the Royal Welch Fusiliers are far more than your average missile troop. Their skills extend past the throwing of highly explosive projectiles, also encompassing the fine art of marksmanship, muskets being the weapon of choice. Although primarily expected to fight at range, fusiliers are also more than capable in melee and on the charge. Their only real weakness is artillery and heavy cavalry who could charge them from the flank or the rear. The Royal Welch Fusiliers were founded in 1689. At this time they weren't known as the Fusiliers: this title was not bestowed upon them until 1702. A further addition was to follow after the War of Spanish Succession in 1713, when they became the Royal Welch Fusiliers. This was a variation of "Welsh" used at the time. Later members of the regiment would earn 14 Victoria Crosses (the highest British award for gallantry) and can count famous servicemen and poets Siegfried Sassoon and Robert Graves amongst their number. Single Player Campaign requirements: Available when playing as Great Britain and holding the Barracks in England whilst having the Cadenced Marching technology
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Company of Select Marksmen/Fraser's Rangers (Britain) Rangers are used for scouting and raiding missions far beyond the skills of ordinary men. Their rank...
Read More Read More | Company of Select Marksmen/Fraser's Rangers (Britain)
Rangers are used for scouting and raiding missions far beyond the skills of ordinary men. Their ranks are mostly drawn from frontiersmen already hardened to living in the wilderness and capable of hiding in a variety of terrain types. Excellent marksmen, they excel at ranged combat but suffer in prolonged melee attacks. They are trained to conceal themselves and fight in loose formation, but if caught in the open by line infantry or cavalry they are likely to sustain heavy casualties. Historically, Fraser's Rangers was a British brigade formed in Canada and composed of General Fraser's 24th Regiment of Foot, with light infantry and grenadier units from Sir Guy Carleton's Montreal force. These men took part in a number of key battles during the American Revolution, most notably the Battle of Bennington where they sustained heavy losses. They also fought at Saratoga, where they came up against Major General Morgan and his 500 elite riflemen. Morgan's men were attacked by the British advanced company, but Fraser and his rangers drove them back, allowing the advanced company to retreat. Single Player Campaign requirements: Available when playing as Great Britain and holding the Barracks in Upper Canada
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Tarleton's Light Dragoons (Britain) Named for Banastre Tarleton, also known as "The Bloody Ban", these troops are ideal for countering e...
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