[Grognard]_Cosak a écrit:
Laughable comment. Why would I dislike it? I am not an artillery player, so these tricks should be good news for me. I know how to do them, but I don't use them because I am not a hardcore gamer ready to click 100 times to move through an enemy unit. This would be a disgrace.
On the basis of the statement that you are not an artillery player you essentially are saying that this is a non-issue for you. Easy fix, since you do not bring artillery it won't be cheesegrated. Since your main concern is not the power of the move but the unhistorical aspect it is now sorted, since you can hardly claim to be offended by things in games you are not present in, and it won't happen in games you are present in due to you not having artillery.
Thus any rule business is just you trying to impose your visual preferences on everyone else, which seems a bit pompous, doesn't it?
[Grognard]_Cosak a écrit:It's not my problem if this is one's only way to seize guns. For now you're only finding an excuse.
Tsk tsk. Your (The Lordz) design choices have created the situation, yet you blame people for playing the game according to the incentives you have provided. This is almost as comical as Hollande acting outraged and surprised after wealthy people moved abroad when he introduced his mega-tax on the wealthy.
[Grognard]_Cosak a écrit:So wrong, again. Battle mechanics cannot be 100% modded. It's very, very, very far from that and Avon can confirm it. Unlimited artillery ammo, insta-squares, crossing units... all this cannot be prevented (even if we have hacking ideas). It's not a Lordz choice, it's the NTW engine.
I never saw new players using tricks. Only some clans' players.
Don't you use the "no gen snipe" rule? Aren't your usual allies mad when their general is killed? You have rules...
You fail to grasp the point. Sure you cannot mod everything, but you can incentivise everything. Besides, the cheesegrater is your doing due to the heavier infantry weights. And the click-trough is possible due to slower cavalry resolutions that you introduced in V3. And they are being used due to the smaller hitboxes of artillery as well as the more powerful canister as well as the less powerful cavalry.
New players will not be surprised by this, since these things are run of the mill moves in vanilla. If you introduce a rule like this though they will be surprised when it happens against them.
Yeah, everyone essentially uses a no general sniping rule, as well as no France and UK on the same team. However, that is an organic part of the community that is not based on your laundry list of dislikes. Even the no general sniping rule is not entirely clear cut, as you can see by the argument about hunting the general with cavalry or not.
That was a nice video that you now have edited out. What I see is you crossing/charging your unit of danish cavalry through your artillery to keep it safe against a legitimate charge from the Würtembergian cavalry and then crying foul when he counters your game-y tactic by using one in return.
Ontop of that I see the cheesegrater not working, since there is a max range to it, so the Swedish cavalry was pointlessly milling about in the line.
And from the gameplay point of view everything is fine, the gun crew survived despite the desperate efforts of the cavalry. So indeed, your own game-y tactic proved decisive in conjunction with running the crew away.