[Grognard]_Cosak a écrit:
You are a smart guy, how come you don't understand my point? Even if one has never been robbed, it doesn't mean you can't be against robbery. Same here: I could see those tricks so many times, even in our infamous 3v3 (against the Poles). I wasn't the victim, but I still consider it idiotic.
Alright, lets just pull the handbrakes for a moment. What is your issue with these behaviours? The inaccuracy or the power of them?
You say it's robbery as if someone is being harmed by the behaviour, as if you are protesting the gameplay power of it. In which case you have to argue a completely different case than you are at the moment.
A more apt comparison is that you dislike modern art, so you want to forbid everyone from hanging modern art in their homes.
[Grognard]_Cosak a écrit:When Lordz released v3.5 with its slowly accelerating cav for the first time, all players were against in the beginning. Was it pompous from Lordz to impose that, or was it just a will to make battles more realistic?
That's game design, it's a completely different sort of discussion altogether. As I have pointed out previously, if you really want to change that behaviour you can change it through the design.
[Grognard]_Cosak a écrit:Thinking that no unit must cross an enemy unit is not pompous, it's just being aware that is against any warfare common sense. It's a pity NTW engine allows it (a glitch), but it's even worse players want to use it at all cost.
Trying to impose your aesthetic preference on others is quite pompous, especially when you have the benefit of designing the game so that you can incentivise against that behaviour if you want to cull it.
[Grognard]_Cosak a écrit:
No, it can be done on the vanilla too.
Of course, a lot of the stuff can be done in Vanilla, and there are a lot of restrictions on what can be changed and what cannot be changed, however, you can also change incentives which is how you could achieve the results you desire.
[Grognard]_Cosak a écrit:
Believe me, I am not the only Lordz who despises hardcore gaming tricks. And many new players on the mod are surprised NTW3 community uses more glitches than in the vanilla or WoW, and they give up quickly.
I guess some Lordz may dislike some tricks, the same way I dislike some tactics. I don't go about pushing for the banning of these tactics though.
[Grognard]_Cosak a écrit:That's exactly how Austrians protected their guns in Wagram, or Russian in Borodino, etc. Artillerymen even sometimes left their guns to hide behind dragoons, then came back after a threat was repelled.
By sticking the cavalry straight ontop of the guns so that the ranks would be messed up, all while the gunners are happily inside the cavalry going about their business...
In the same spirit I could claim that cavalry charges are a confusing affair from which it's quite possible for some cavalry men to emerge on the other side, and them subsequently going for the gunners.
[Grognard]_Cosak a écrit:
Legitimate cavalry charge? Walking through enemy dragoons?
The charge was legitimate initially, it's once you stick your dragoons ontop of the battery that it turns into a click-through, so it's tit for tat really.
[Grognard]_Brumaire a écrit:I think your core values are too different to find an agreement guys.
Like in real life, fairness is not the biggest concern of everybody.
Lancier and Hekko are using some very liberal assumptions to justify the tricks and updating Pascal's thought : "it was not possible to make fairness strong so mankind made strenght be right".
Anyway, that only regards you, guys.
However, you are all great historical fans.
Why do you contest the need for historical accuracy?
Don't you think this mod has been created to provide an experience which is closer to the reality than the one that the Vanilla proposed?
It's just that you cannot make a claim about fairness. These things are equally open to both sides, therefore it's not unfair to use it. It may be unauthentic, but you cannot hold someone responsible for someone else voluntarily refusing to use some of the tools at his disposal.
The historical accuracy is of course very important. Nonetheless, it's a balance. If you want the balance even further away you have HBs open to you, where even OoBs etc. are adapted to be accurate so that no one may choose a game-y army by choosing a cost-efficient army.